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# Neural Nexus - Modern HTML5 Puzzle Game
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**A modern puzzle game where you connect neural network nodes to form complex patterns**
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[🎮 Play Now ](https://dokploy.agentic-ai.dk/nexus ) • [📖 Documentation ](docs/ ) • [🛠️ Development ](#development ) • [🤝 Contributing ](#contributing )
2025-06-13 09:39:04 +02:00
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## 🧠 About Neural Nexus
Neural Nexus is a contemporary HTML5 puzzle game that challenges players to connect glowing nodes in specific patterns, inspired by neural networks and AI connectivity. With its sleek glassmorphism design and progressive difficulty system, it offers both casual entertainment and brain-training challenge.
### ✨ Key Features
- 🎯 **Intuitive Gameplay** : Simple click-and-drag mechanics anyone can learn
- 🌟 **Modern Design** : Stunning glassmorphism effects and particle systems
- 📱 **Cross-Platform** : Seamless experience on desktop, tablet, and mobile
- ⚡ **High Performance** : Smooth 60fps gameplay with optimized Canvas rendering
- 🧩 **Progressive Difficulty** : 50+ levels with intelligent difficulty scaling
- 🎨 **Visual Effects** : Dynamic particles, smooth animations, and responsive feedback
- 🔊 **Audio Ready** : Framework prepared for immersive sound design
- 💾 **Save System** : Local progress tracking and high score persistence
## 🚀 Quick Start
### Play Instantly
```bash
# Clone the repository
git clone https://github.com/AndersPier/neural-nexus-game.git
cd neural-nexus-game
# Open in browser (no build required!)
open index.html
# Or serve locally
python -m http.server 8000
# Then visit: http://localhost:8000
```
### Game Controls
- **Desktop**: Click and drag between nodes to create connections
- **Mobile**: Tap and drag with your finger
- **Goal**: Match the dotted white pattern before time runs out!
## 📂 Repository Structure
```
neural-nexus-game/
├── README.md # This file
├── index.html # Complete game (single file)
├── LICENSE # MIT License
├── .gitignore # Git ignore patterns
├── docs/
│ ├── DEVELOPMENT.md # Development guide and architecture
│ ├── GAME_DESIGN.md # Game mechanics and design decisions
│ ├── PERFORMANCE.md # Optimization notes and benchmarks
│ └── DEPLOYMENT.md # Hosting and distribution guide
├── assets/ # Game assets (future expansion)
│ ├── images/ # Sprites and backgrounds
│ ├── sounds/ # Audio files
│ └── fonts/ # Custom typography
├── tests/
│ ├── manual-testing.md # Testing procedures and checklists
│ ├── performance-logs/ # Benchmark results
│ └── device-compatibility/ # Cross-platform testing results
├── builds/
│ ├── web/ # Web deployment builds
│ ├── pwa/ # Progressive Web App package
│ └── mobile/ # Mobile app builds (future)
└── tools/
├── build-scripts/ # Optimization and packaging tools
└── development-helpers/ # Debug utilities and testing aids
```
## 🎮 Game Architecture
### Core Components
```javascript
// Main game systems
const gameArchitecture = {
gameState: "Central state management with reactive updates",
renderEngine: "Canvas 2D with optimized drawing operations",
inputSystem: "Unified mouse/touch handling with gesture support",
levelGenerator: "Procedural pattern creation with difficulty scaling",
particleSystem: "Efficient object pooling for visual effects",
audioEngine: "Web Audio API integration (planned)",
saveSystem: "LocalStorage with data compression"
};
```
### Performance Features
- **60fps Target**: Optimized game loop with requestAnimationFrame
- **Object Pooling**: Efficient memory management for particles
- **Smart Rendering**: Only redraw changed elements when possible
- **Mobile Optimization**: Touch-specific optimizations and responsive design
- **Memory Management**: Proper cleanup and garbage collection prevention
## 🛠️ Development
### Prerequisites
- Modern web browser (Chrome 90+, Firefox 88+, Safari 14+)
- Text editor or IDE
- Local web server (optional but recommended)
### Development Workflow
```bash
# 1. Set up development environment
git clone https://github.com/AndersPier/neural-nexus-game.git
cd neural-nexus-game
# 2. Start local development server
python -m http.server 8000
# or
npx http-server
# 3. Open in browser with DevTools
open http://localhost:8000
# 4. Make changes to index.html
# 5. Refresh browser to test changes
# 6. Commit changes regularly
```
### Code Organization
The game is currently built as a single `index.html` file containing:
- **HTML Structure**: Game container and UI elements
- **CSS Styling**: Modern design with CSS custom properties
- **JavaScript Logic**: Game engine, classes, and event handling
```javascript
// Key classes and systems
class GameState { /* Central state management */ }
class Node { /* Game node entities */ }
class Connection { /* Node connection logic */ }
class ParticleSystem { /* Visual effects */ }
// Main game loop
function gameLoop() { /* Rendering and updates */ }
```
## 📊 Performance Benchmarks
### Target Specifications
| Metric | Desktop | Mobile | Requirement |
|--------|---------|--------|-------------|
| Frame Rate | 60 FPS | 30+ FPS | Consistent |
| Load Time | < 2s | < 3s | Initial load |
| Memory Usage | < 100MB | < 50MB | During gameplay |
| Bundle Size | < 1MB | < 1MB | Total assets |
### Optimization Techniques
- Canvas rendering optimizations
- Efficient event handling with throttling
- Object pooling for frequently created/destroyed objects
- Smart asset loading and caching strategies
- Mobile-specific touch optimizations
## 🚀 Deployment
### Web Hosting
```bash
# Static hosting options:
- GitHub Pages: Zero-config deployment
- Netlify: Drag-and-drop deployment
- Vercel: Git integration with auto-deploys
- AWS S3 + CloudFront: Scalable CDN hosting
```
### Progressive Web App
```bash
# Convert to PWA:
1. Add manifest.json for app-like experience
2. Implement service worker for offline play
3. Add install prompts for mobile/desktop
4. Enable push notifications (optional)
```
## 🎯 Roadmap
### Phase 1: Core Enhancement (Current)
- [x] Core connection mechanics
- [x] Modern visual design
- [x] Cross-platform compatibility
- [ ] Audio system integration
- [ ] Save game functionality
- [ ] Tutorial/onboarding flow
### Phase 2: Advanced Features
- [ ] Power-ups and special abilities
- [ ] Achievement system
- [ ] Level editor
- [ ] Social features (score sharing)
- [ ] Advanced visual effects
### Phase 3: Platform Expansion
- [ ] Progressive Web App
- [ ] Mobile app store distribution
- [ ] Desktop app packaging
- [ ] Multiplayer functionality
## 🤝 Contributing
We welcome contributions! Here's how you can help:
### Development Contributions
1. Fork the repository
2. Create a feature branch (`git checkout -b feature/amazing-feature` )
3. Make your changes and test thoroughly
4. Commit with clear messages (`git commit -m 'Add amazing feature'` )
5. Push to your branch (`git push origin feature/amazing-feature` )
6. Open a Pull Request
### Areas We Need Help With
- 🎵 **Audio Design** : Sound effects and background music
- 🎨 **Visual Design** : Additional particle effects and animations
- 🧪 **Testing** : Cross-browser and device compatibility
- 📱 **Mobile** : Touch gesture improvements
- 🌐 **Accessibility** : Screen reader support and keyboard navigation
- 📖 **Documentation** : Code comments and user guides
## 📄 License
This project is licensed under the MIT License - see the [LICENSE ](LICENSE ) file for details.
## 🙏 Acknowledgments
- Inspired by neural network visualizations and modern AI concepts
- Built with modern web standards and performance best practices
- Designed for accessibility and inclusive gaming experiences
## 📞 Support
- **Issues**: Use GitHub issues for bug reports and feature requests
- **Documentation**: Check the `docs/` folder for detailed guides
- **Claude Project**: [Neural Nexus Project Documentation ](https://github.com/AndersPier/neural-nexus-claude-project )
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**Made with ❤️ for puzzle game enthusiasts and neural network fans**
[⭐ Star this repo ](https://github.com/AndersPier/neural-nexus-game ) • [🐛 Report bug ](https://github.com/AndersPier/neural-nexus-game/issues ) • [💡 Request feature ](https://github.com/AndersPier/neural-nexus-game/issues )
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