2025-06-13 10:15:39 +02:00
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# Feature Roadmap - Neural Nexus
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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## Current Status: Prototype Development
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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### Phase 1: Core Enhancement (Current Priority)
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**Timeline**: Next 2-4 weeks
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2025-06-13 09:45:57 +02:00
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**Status**: In Progress
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2025-06-13 10:15:39 +02:00
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#### ✅ Completed Features
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- Core connection mechanics with mouse and touch support
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- Modern glassmorphism UI design with particle effects
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- Level generation system with progressive difficulty
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- Cross-platform compatibility (desktop, tablet, mobile)
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- Performance optimization achieving 60fps target
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- Visual feedback system with node highlighting and connection previews
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#### 🔄 In Development
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- Audio system integration with Web Audio API
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- Save game functionality using localStorage
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- Tutorial system for first-time players
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- Mobile touch control optimization
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#### ⏳ Planned for Phase 1
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- Achievement system with progress tracking
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- Settings menu with audio/visual preferences
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- Improved level transition animations
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- Accessibility features (keyboard navigation, high contrast)
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### Phase 2: Advanced Features
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**Timeline**: Month 2
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2025-06-13 09:45:57 +02:00
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**Status**: Planning
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2025-06-13 10:15:39 +02:00
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#### 🎯 Priority Features
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- Power-ups and special abilities
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- Hint system showing next connection
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- Time extension power-up
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- Connection reveal for stuck players
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- Level editor for user-generated content
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- Enhanced visual effects and animations
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- Social features (score sharing, challenges)
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#### 🎨 Polish Features
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- Advanced particle systems
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- Smooth camera transitions
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- Background music and ambient audio
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- Multiple visual themes
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### Phase 3: Platform Expansion
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**Timeline**: Month 3+
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**Status**: Concept
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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#### 📱 Distribution
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- Progressive Web App (PWA) implementation
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- Mobile app store submission (iOS/Android)
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- Desktop app packaging (Electron/Tauri)
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- Steam/itch.io distribution consideration
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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#### 🌐 Advanced Features
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- Multiplayer functionality
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- Cloud save synchronization
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- Analytics and user behavior tracking
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- A/B testing framework for game balance
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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## Feature Priority Matrix
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2025-06-13 10:15:39 +02:00
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| Feature | User Impact | Development Effort | Priority Score |
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|---------|-------------|-------------------|----------------|
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| Audio System | High | Medium | 8/10 |
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| Save System | High | Low | 9/10 |
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| Tutorial | High | Medium | 8/10 |
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| Achievements | Medium | Low | 7/10 |
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| Level Editor | Medium | High | 6/10 |
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| Multiplayer | Low | Very High | 3/10 |
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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## Risk Assessment
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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### Technical Risks
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- **Audio Implementation**: Browser autoplay policies may require workarounds
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- **Save System**: localStorage limitations may affect large save files
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- **Mobile Performance**: Older devices may struggle with particle effects
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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### Mitigation Strategies
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- Audio: Implement user-initiated audio with fallback to silent mode
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- Save: Implement data compression and cleanup routines
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- Performance: Add quality settings for older devices
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2025-06-13 09:45:57 +02:00
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2025-06-13 10:15:39 +02:00
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## Success Metrics by Phase
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### Phase 1 Success Criteria
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- 90% of users complete tutorial without confusion
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- Average session time >7 minutes
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- 70% completion rate for first 15 levels
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- 60fps performance on 95% of test devices
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2025-06-13 09:45:57 +02:00
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### Phase 2 Success Criteria
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2025-06-13 10:15:39 +02:00
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- User-generated levels created and shared
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- 80% of users engage with power-up system
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- Social sharing generates measurable traffic
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- Player retention >50% after 1 week
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### Phase 3 Success Criteria
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- Successful app store approval and distribution
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- 1000+ active users within first month
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- Positive review scores (>4.0/5.0)
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- Sustainable development workflow established
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## Dependencies and Constraints
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### External Dependencies
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- None currently (vanilla JavaScript approach)
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- Future: App store approval processes
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- Future: Cloud service providers for multiplayer
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### Development Constraints
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- Single developer team (affects timeline)
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- Performance targets must be maintained
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- Mobile-first design approach
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- Zero external dependencies preference
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## Continuous Improvement
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### Weekly Reviews
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- Assess feature completion against timeline
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- Gather user feedback from testing sessions
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- Monitor performance metrics and optimize
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- Update roadmap based on discoveries
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### Monthly Milestones
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- Phase completion assessments
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- User testing with external participants
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- Technical debt review and cleanup
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- Strategic direction validation
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Last Updated: June 2025
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Next Review: Weekly Friday sessions
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