30 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			30 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| **STAGE:** Prototype Development
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| **PRODUCT CONCEPT:** Modern HTML5 puzzle game featuring neural network connectivity challenges
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| 
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| **VALIDATED ASSUMPTIONS FROM EXPLORATION:**
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| - ✓ HTML5 Canvas provides smooth 60fps performance for this game type
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| - ✓ Modern CSS effects (glassmorphism, gradients) create appealing visual experience  
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| - ✓ Touch/mouse interaction patterns work seamlessly across all devices
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| - ✓ Progressive difficulty scaling maintains player engagement without frustration
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| 
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| **PROTOTYPE SCOPE:**
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| - **Core Feature:** Connect nodes to form target network patterns under time pressure
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| - **Success Metric:** Smooth gameplay with engaging progression through 50+ levels
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| - **Explicit Non-Goals:** Multiplayer, social features, monetization systems (for now)
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| 
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| **CHOSEN TECHNOLOGY STACK:**
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| - **Frontend:** Vanilla HTML5/JavaScript ES6+ for maximum performance and control
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| - **Graphics:** Canvas 2D API with CSS animations for UI elements
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| - **Architecture:** Object-oriented game components (Node, Connection, GameState classes)
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| - **Performance:** RequestAnimationFrame game loop with efficient rendering techniques
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| 
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| **BUILD STATUS:**
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| - ✅ Core game mechanics: Node connection system working flawlessly
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| - ✅ Level generation: Dynamic difficulty scaling with 25+ test levels
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| - ✅ Visual effects: Particle systems and modern glassmorphism UI complete
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| - ✅ Cross-platform: Touch and mouse controls optimized for all devices
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| - 🔄 Audio integration: Sound effects and background music implementation
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| - ⏳ Save system: Local storage for progress and high scores
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| - ⏳ Advanced features: Power-ups, achievements, level editor planning
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| 
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| **CURRENT PRIORITY:** Audio system implementation and save game functionality |