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neural-nexus-game/tests/manual-testing.md

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Manual Testing Guide - Neural Nexus

Testing Environment Setup

Required Devices

  • Desktop: Windows/Mac/Linux with modern browsers
  • Mobile: iPhone (iOS 14+), Android (Chrome 90+)
  • Tablet: iPad, Android tablet

Required Browsers

  • Chrome 90+
  • Firefox 88+
  • Safari 14+
  • Edge 90+

Core Functionality Tests

Game Loading (5 minutes)

Test 1.1: Initial Load

Steps:

  1. Open game URL in fresh browser tab
  2. Measure load time from URL entry to playable state
  3. Check browser console for errors

Expected:

  • Game loads in <3 seconds on good connection
  • No JavaScript errors in console
  • All UI elements visible and properly styled
  • "START NEURAL LINK" button is interactive

Pass/Fail: ______ Notes: ________________________________

Test 1.2: Responsive Design

Steps:

  1. Test at different viewport sizes:
    • 320px (mobile)
    • 768px (tablet)
    • 1200px (desktop)
    • 1920px (large desktop)
  2. Check element positioning and readability

Expected:

  • All elements remain accessible at all sizes
  • Text remains readable
  • Touch targets are minimum 44px on mobile
  • No horizontal scrolling

Pass/Fail: ______ Notes: ________________________________

Node Connection Mechanics (10 minutes)

Test 2.1: Basic Connections

Steps:

  1. Start game
  2. Click and drag from one node to another
  3. Release on target node
  4. Repeat with different node combinations

Expected:

  • Drag preview line appears during drag
  • Connection creates solid colored line on success
  • Particle effects trigger on successful connection
  • Invalid connections (self, duplicates) show feedback

Pass/Fail: ______ Notes: ________________________________

Test 2.2: Touch Controls (Mobile Only)

Steps:

  1. Use finger to drag between nodes
  2. Test with different finger positions
  3. Try rapid consecutive connections
  4. Test multi-touch scenarios

Expected:

  • Touch drag works as smoothly as mouse
  • No accidental zooming or scrolling
  • Single touch only (multi-touch ignored)
  • Responsive to finger movement

Pass/Fail: ______ Notes: ________________________________

Level Progression (15 minutes)

Test 3.1: Level Completion

Steps:

  1. Complete first level by matching all dotted connections
  2. Observe level complete animation
  3. Verify automatic progression to next level
  4. Check score calculation

Expected:

  • Level complete message appears
  • Score increases correctly (base + time bonus)
  • New level generates with increased difficulty
  • Timer resets appropriately

Pass/Fail: ______ Notes: ________________________________

Test 3.2: Timer and Game Over

Steps:

  1. Start level and let timer run to zero
  2. Observe game over behavior
  3. Check restart functionality

Expected:

  • Game over alert appears when timer reaches 0
  • Final score is displayed
  • Game can be restarted from beginning
  • No crashes or hanging state

Pass/Fail: ______ Notes: ________________________________

Performance Tests (10 minutes)

Test 4.1: Frame Rate

Tools: Browser DevTools Performance tab Steps:

  1. Open DevTools Performance tab
  2. Start recording
  3. Play game for 60 seconds with active connections
  4. Stop recording and analyze

Expected:

  • Consistent 60fps on desktop
  • Minimum 30fps on mobile
  • No frame drops during animations
  • Memory usage stable (<100MB)

Results:

  • Desktop FPS: ______
  • Mobile FPS: ______
  • Memory Usage: ______ Pass/Fail: ______

Test 4.2: Extended Play

Steps:

  1. Play continuously for 10+ levels
  2. Monitor performance throughout
  3. Check for memory leaks or degradation

Expected:

  • Performance remains consistent
  • No noticeable slowdown over time
  • Memory usage stays reasonable
  • No crashes or freezing

Pass/Fail: ______ Notes: ________________________________

Cross-Platform Compatibility (20 minutes)

Test 5.1: Browser Compatibility

Test each browser:

Chrome

  • Loading: Pass/Fail
  • Gameplay: Pass/Fail
  • Performance: Pass/Fail
  • Notes: ________________________________

Firefox

  • Loading: Pass/Fail
  • Gameplay: Pass/Fail
  • Performance: Pass/Fail
  • Notes: ________________________________

Safari

  • Loading: Pass/Fail
  • Gameplay: Pass/Fail
  • Performance: Pass/Fail
  • Notes: ________________________________

Edge

  • Loading: Pass/Fail
  • Gameplay: Pass/Fail
  • Performance: Pass/Fail
  • Notes: ________________________________

Test 5.2: Device-Specific Features

Mobile Features

Steps:

  1. Test in portrait and landscape modes
  2. Check touch responsiveness
  3. Verify no unwanted browser behaviors (zoom, scroll)

Expected:

  • Works well in both orientations
  • Touch targets are appropriately sized
  • No accidental browser gestures
  • Smooth touch interactions

Pass/Fail: ______ Notes: ________________________________

Desktop Features

Steps:

  1. Test keyboard navigation (if applicable)
  2. Check mouse precision
  3. Verify window resizing behavior

Expected:

  • Precise mouse control
  • Smooth window resizing
  • Consistent experience across window sizes

Pass/Fail: ______ Notes: ________________________________

User Experience Tests (15 minutes)

Test 6.1: First-Time User Experience

Steps:

  1. Have someone unfamiliar with game try it
  2. Observe without giving instructions
  3. Note confusion points or difficulties
  4. Time how long to understand mechanics

Expected:

  • User understands goal within 30 seconds
  • Can successfully make first connection
  • Completes first level within 2 minutes
  • Wants to continue playing

Observations:

  • Time to understand: ______
  • Confusion points: ________________________________
  • Overall reaction: ________________________________ Pass/Fail: ______

Test 6.2: Accessibility

Steps:

  1. Test with different contrast settings
  2. Check with browser zoom at 150%
  3. Verify touch target sizes
  4. Test with color vision simulation

Expected:

  • Playable at high zoom levels
  • Adequate color contrast for readability
  • Touch targets meet accessibility guidelines
  • Game mechanics clear without relying only on color

Pass/Fail: ______ Notes: ________________________________

Edge Cases and Error Handling (10 minutes)

Test 7.1: Network Issues

Steps:

  1. Load game on slow connection
  2. Disconnect internet after loading
  3. Test with intermittent connection

Expected:

  • Graceful loading on slow connections
  • Game continues working offline after initial load
  • No crashes due to network issues

Pass/Fail: ______ Notes: ________________________________

Test 7.2: Browser Limitations

Steps:

  1. Test with very old browser versions
  2. Test with JavaScript partially disabled
  3. Test with Canvas support issues

Expected:

  • Graceful degradation on older browsers
  • Clear error messages if features unavailable
  • No crashes or blank screens

Pass/Fail: ______ Notes: ________________________________

Test Results Summary

Overall Assessment

Total Tests: ______ Passed: ______ Failed: ______ Pass Rate: ______%

Critical Issues Found




Minor Issues Found




Recommendations




Performance Summary

Device Type Browser Load Time FPS Memory Usage Overall
Desktop Chrome
Desktop Firefox
Mobile Safari
Mobile Chrome

Tested By: ________________________________ Date: ________________________________ Game Version: ________________________________ Next Test Date: ________________________________